The unit in their direction. Initial set up; French deploy in the NE sector and the Tudors split deployment in the NW and SE sectors. The unit Site Map | His first unit are also unsuccessful to activate and suffer another charge from the Stradiots, the Borderers roll to evade and do so causing a casualty but are crushed and utterly defeated at contact. The Stradiots can't ignore this opportunity and charge into their opposing horsemen who elect to evade without effect, combat ensues but without casualties and after a brief exchange of javelin and sabre they disengage. It is late Summer 1514 on the edge of the Calais Pale, Henry's victories of the previous year have consolidated English influence in the area but French raids have emboldened in the face of a dwindling garrison presence. +44 (0)1865 727022. The remaining Border Horse wheel from their blunder and advance further down the hedge line to check the pace of the French cavalry while the Longbowmen on the road continue to harass the rear of the Adventuriers causing 2 casualties which effect their courage leaving them battered. Our Price:£98.00, LRdeal4 - Lion Rampant: Armenian Army. Stunning layout, figures, and photography. With the anchor force looking on for the foreseeable the main Tudor action is at the top of the table. BP1443 - Lion Rampant – Medieval Wargaming Rules Charles de Solier, Lord of Morette, Soldier in the armies of Louis XII & Francis I. Take a There is no initiative (ie automatic orders in certain circumstances). With an armour of 4 they're difficult to kill, for reference I have King's Spears at the same level. I've a bit more to do but I think I might have cracked these army listings. Our Price:£80.00, LRdeal6 - Lion Rampant: Western Crusaders 13th century courage test, if failed the unit defects to the enemy and takes one full move All members in good standing are free to post here. Mounted archers manage to close the distance and dismount while the remaining cavalry make their way - Can the French escape unscathed ? charges one full move toward the nearest enemy, resolve combat if contact is This is a wargame rule book not a history source book and really there is too much to cover in that regard in my opinion. Advancing past thickset hedges the Stradiots espie their counterparts and turn to face them off. The units of French Crossbowmen failed to rally and began to disintegrate as a fighting force. The Men at Arms in the centre broke lances with their opposing Demilancers, an even match but the French disengaged taking casualties. The French begin their movement with a screen of Stradiot light cavalry and Adventuriers not far behind them. $15.20, Starting at: The Gendarmes and Men at arms fail activation and observe. To see how we use this information about you and how you can unsubscribe from our newsletter subscriptions, view our, The Scandinavian Baltic Crusades 1100–1500. Jeff demonstrated the careful handling of this particularly well in this game. Our Price:£66.00, LRdeal3 - Lion Rampant: Byzantine Army. Galled by the English bow and antagonistic light cavalry the patience of the French nobles had worn out. Choose a print and eBook format above and get 25% off both! The Stradiots are experienced mercenaries and have seen action in a number of theatres of the Italian Wars. If one officer fails to command a brigade the rest of the army can still try. In Lion Rampant it is an all or nothing approach. The French turn opens with unlucky dice and failed courage tests for both units of Adventuriers who remain in halted confusion and begin to crumble. Being only just in range and suffering some bad luck on the dice the Adventuriers flinch as their flank takes 2 casualties and becomes battered with galling arrows from the Longbowmen. The Demilancers found courage and careened back into the Men at Arms with both sides taking casualties and becoming battered, the French slightly worse off. The unit Interesting action and SN enjoyable BatRep. cheers . The Bill formed schiltron and awaited their fate which the French soon delivered. Shire troops are those home raised by indenture in the retinues of nobles campaigning in France whereas Garrison troops though less numerous are a little more experienced by border war in the Calais Pale. Yesterday I took advantage of a day off and gaming buddies Jeff and Keith's retirement to host a game of Lion Rampant, the scenario was based upon 'a gentle stroll'. LRdeal10 - Lion Rampant: Pilgrims Our Price: £80.50. This has been debated on the Dux Rampant forum. Under cover of this the Gendarmes managed to leave the field, the only unit able to do so. To their right the Border Horse both fail to activate to close to the hedge though this does allow their supporting Longbowmen to catch up. Having yomped half the battlefield the Longbowmen were in position and loosed their arrows into the French Men at Arms but it wasn't to be with - count them, 9 ones rolled. With the Gendarmes at an attack advantage this time the Tudor nobles came off for the worse with casualties down to half strength, however whilst they were still in the vicinity they were blocking the French objective. Yesterday I took advantage of a day off and gaming buddies Jeff and Keith's retirement to host a game of Lion Rampant, the scenario was based upon 'a gentle stroll'. Thundering into the flank of the borderers who with little chance against their heavy Maximilian armour were broken in complete destruction. Lets have a closer look at these opposing light cavalry. Lion Rampant; Elizabethan English vs. Irish We played a game of Lion Rampant this week using the Elizabethan Army Lists available on the Dux Rampant forum, pitting the English vs the Irish. The Stradiots enjoy a slight advantage to reflect their battle experience and thus do not suffer a -1 when performing an evade action* this can be decisive and increases their points accordingly. I think you'll find some useful rules there.... Holy Crom, but you were playing on a gorgeous table! Featured Hobby News Article. JavaScript seems to be disabled in your browser. The French army win if more than half of the retinue's total points leave the table via the SE section, the Tudors win if they destroy more than half of the enemy retinue. Indeed stunning looking game! shoots at the nearest friendly unit if missile armed and in range. Keith opted for the Tudors and Jeff took the French. This was the third outing of my work in progress Tudor/Valois army lists and special rules of which I shall preview in this report. Meanwhile the Adventuriers maintain their comparatively slow advance and the Heavy Cavalry begin to make their way over the stream. Handsome game, Stuart! They are quicker to react to their environment with lower activation rolls and can defend themselves better when attacked. The opposing forces; French (defender) 29 points. BP1443 - Lion Rampant – Medieval Wargaming Rules Our Price: £11.99. I quite liked the blunder rule in Pike and Shotte and have used it here with a bit of Tudor/Valois flavour and amendment to reflect the fog of war and uncertain loyalties, here's the final yet to be fully tested draft; Upon activation if the unit rolls a double 1 roll a D6 and consult the blunder table; Vengeful at seeing their fellow countrymen mercilessly dispatched the Longbowmen supporting the borderers loose a volley into the battered Stradiots who take further casualties and fall back in disarray. It was an enjoyable game to umpire and with the various and colourful engagements really gave a Renaissance feel to proceedings. Please tick the formats you would like to buy: Starting at: The unit has They had struggled to recover from early casualties and the Longbowmen held them in place to ensure they could not achieve their objective. The French wild charges then rolled down the line testing the Tudor resolve to hold the field. $19.20. Mad Padre Wednesday, June 03, 2015 1:31:00 pm. To begin, a comparative look at the staple Tudor infantry of Shire and Garrison Longbowmen. The Tudors awaited the onslaught and desperately tried to get their Longbowmen down the field to assist. Best Iain, Fantastic stuff. Well done sir!Despite their relative simplicity, Lion Rampant is good for representing subtle differences between quite ostensibly similar troop types.4. Our Price:£79.50, LRdeal7 - Lion Rampant: Frankish Settlers and Military Orders 12th cen To reflect that not all of the unit may harbour this Our Price:£97.00, LRdeal5 - Lion Rampant: Western Crusaders 12th century Following up the French began their turn with the Gendarmes crashing back into their counterpart, eager for Buckingham's ransom. Areas of Interest Medieval. The Gendarmes leave their countrymen to their fate and advance along with the remaining cavalry further down the road. Delete. Luck certainly had a part to play on both sides but this very much closed this action. The Longbowmen on the road maintain their fire into the Adventuriers though this time with little effect. LRdeal11 - Lion Rampant: Italian Maritime Republics Our Price: £59.50. The Game very much entered a new phase at this point. All Rights Reserved. Back to the Dark Ages Message Board. Spotting the Border Horse just within sight behind a gap in a hedge the Men at arms were within charge range and had to roll for a wild charge which they duly executed. The Stradiots hold the field but are battered for their effort. 1 unit Stradiots. Daniel Mersey has spent three decades leading miniature armies to spectacular defeat in medieval Britain, mainland Europe, the Russian Steppe, and the Middle East. Thanks for the aar, I just happened to play the very same scenario yesterday (albeit with different forces).Have you checked the "Pikemen's Lament" yet? desire the defecting unit is at -1 courage for the remainder of the game. Keith set up his Demilancers and bill blocking the way in the SE with a screen of Longbows and Border Horse in the NE to harry the French advance. … $16.00, Starting at: it. Under cover of this distraction the Heavy cavalry and Adventuriers edge further up the road with the rear element skirmishing with their Longbow counterparts. 4 Posts. They prefer movement over offensive combat and are not disadvantaged by rough going. You are on page 1 of 1. Take Robin Hood, Richard the Lionheart, Gamelyn, William Wallace and other legends from the colourful, dangerous medieval period to the tabletop with Lion Rampant - a new set of rules designed for fighting medieval skirmish games. Screened by the cavalry engagement to their right the remaining Gendarmes and Men at Arms were able to continue down the road without having to test for wild charges eventually forming in line with no reserves or supporting infantry ready for the final charge en haye. Lets have a look at the listings for the heavy cavalry; The Gendarmes are a straight copy of the mounted knights in the game and pack a heavy attack value. He has a lifelong interest in all periods of history, particularly military history, and has specialised in this area throughout his career. Congrats to the Tudors...and to you, this report is amazing, splendid pictures, terrain and figures, love the spectacular charge of the 7,8,9th turns... Great write up Stuart, you really gave it a 1500s feel, a typical example of "war of the frontier". Too bad the bow failed on their one shot at glory. Next, the Demilancers and Men at Arms are evenly matched though the English are slightly more manouverable and somewhat guarded in not being subject to the wild charge rule.

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